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Grade 3 (Primary 3)
Number Pattern
Grade 3 (Primary 3)
1.
Day and Time
2.
Addition and Subtraction
3.
Multiplication
4.
Division
5.
Remainder Problem
6.
Number Pattern
7.
Counting
8.
Shortest Path
9.
Queuing Problem
10.
Pigeonhole Principle
11.
Logic
12.
Odd and Even Numbers
13.
Sum of a Number Sequence
14.
Working Backwards
15.
Speed
16.
Value of Ones Digit
Grade 3 (Primary 3) SASMO
Number Pattern
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Grade 3